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Senior Software Architect - Supervising Architect ( Full Time Contractor/Full Time Regular Employee)

Company: Electronic Arts (EA)/Plecosystems Inc
Location: Tallahassee
Posted on: May 15, 2022

Job Description:

JOB DESCRIPTION TEMPLATE - Electronic Arts (EA)

POSITION: Senior/Supervising Software Architect ( Regular FTE or Full Time Contractor)
DEPARTMENT: Global IT
REPORTS TO: Director, Game Development Application Services, Global IT

Plecosystems Inc. a global, high tech digital commerce organization that creates high tech solutions for our customers has been engaged by Electronic Arts (EA) to search for an experienced Senior Software Architect (SSA) who can operate as a supervisor/mentor to join their Information Technology Group based at their offices in Orlando, FL, Vancouver, BC or with the option to work remotely.

EA is a digital entertainment company where enterprise technology needs are diverse and span across game development, workforce collaboration, marketing, publishing, player experience, security, and corporate activities. Their mission is to bring creative technology services to each of these areas, working across the company to ensure "better play."

The Information Technology group works as a global team to empower EA's employees and business operations to be creative, collaborative, and productive.

Position Summary:

- The tech leader will foster a culture of innovation, where inventive ideas are encouraged, and product teams are built around developing these ideas.
- This is an opportunity to envision and implement enterprise-level solutions to support the Application Lifecycle Management for EA's game development teams.
- The Senior Software Architect oversees Software Architects across all their products, as well as being hands on with creating solution architectures to incorporate custom, COTS and packaged applications together with integrations with products.
This includes Slack, JIRA, Perforce, and GitLab. As a Microsoft shop, these solutions are built using the latest technologies with a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS, and Google.

Responsibilities:

- Streamline and enhance the Game Creators' tools is one of the main mandates of the SSA and to allow for improved iteration time and quality of work amongst the Game Development teams, some of the current mandates for the role includes:
- Build a Game Creation Platform to provide game creators with a consolidated and integrated experience, allowing the ability to create any title, anytime, anywhere.
- Seek opportunities to leverage the vast amount of data and AI to continue improving the solutions and deliver an excellent end-user experience.
. As an influential role, this individual interfaces with senior leaders of all game teams across EA. As such, create, maintain, and sustain professional relationships with internal business partners, think critically, and in the capacity to influence others, and communicate with a variety of audiences.

Qualifications and Skills:

- Bachelor's/Master's Degree in a related software engineering discipline with specialized leadership and mentoring capabilities to perform the job responsibilities through previous experience and education.
- Hands on architect background, mentoring and leadership including JavaScript and React with a minimum of 10 years' experience developing enterprise level software solution.
- Minimum of 7 years of broad experience working with development technologies including Microsoft. NET(C#), ASP.NET/MVC, HTML + CSS3 + JavaScript
- Minimum of 7 years' experience in data base development using Microsoft SQL Server or similar RDBMs and related programming data access technologies such as ADO, NET, ORMs, OData)
- Solid experience in DevOps.
- Experience with development technologies including Agile.
- Minimum 7 years' experience applying design patterns, methodologies and recognized practices like unit testing, dependency injection, test driven development, continuous integration and delivery.
- Preferred expertise in Slack, JIRA, Perforce, and GitLab. As a Microsoft shop, these solutions are built using the latest technologies with a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS, and Google
- Minimum of 5 years' experience architecting cloud based applications using Paas and IaaS from Amazon's AWS and Microsoft Azure.
- Ability to operate at one of our facilities in Florida or Canada, or ability to operate effectively remotely or hybrid.

Benefits Provided:

- Bonus, stock grants, option to buy stock twice a year at reduced price.
- 401K Plan matching.
- Comprehensive benefit packages with a focus on health and wellbeing to support employee needs and help balance your career and personal life.
- Access to dynamic and collaborative work environments with opportunities to connect and contribute through their Employee Resource Groups which support for a balanced life.
- Paid time off and maternity and paternity leave, plus free video games and so much more.
- Christmas week off.
- Training budget.

Please apply here or send resume with salary expectations to CHRO tony.perlingieri@plecosystems.com

Keywords: Electronic Arts (EA)/Plecosystems Inc, Tallahassee , Senior Software Architect - Supervising Architect ( Full Time Contractor/Full Time Regular Employee), IT / Software / Systems , Tallahassee, Florida

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